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Chapter 9 - Chapter 9

What are the possibilities if I join the Instructor Zephyr division after graduating?

"System, use my last Bronze Simulation," I request.

Ding! Host use bronze level simulation opportunity, life simulation started.

In your first year, Captain Darius's ship arrived at Marine G-3....

In your second year, you requested a quota to join the prestigious Elite Camp under the command of Zephyr...

In your third year, you joint Elite Camp, recognizing your skill with firearms and your untapped Haki potential, Zephyr gave you special training. After several months of hard work, you began to master and were able to effectively utilize Haki. You now one of strongest on Elite Camp.

In your fourth year, Zephyr's relentless personal training, though near fatal, triggered a profound physical transformation. You're become the strongest at Elite Camp. You effortlessly killed a pirate with an 80 million Berry bounty, without using any firearms, while on a pirate hunt with Zephyr.

In your fifth year, you graduated from Elite Camp as the top performer. Your rank was elevated to Marine Commodore, and you was assigned to Marine Headquarters. However, you requested to serve under Zephyr, and your request was granted.

In your sixth year, The Zephyr division was attacked by a pirate during a pirate hunt. Although the pirate was nearly defeated, he managed to escape with the assistance of a hidden accomplice. However, you are displeased with this outcome, as the Zephyr division suffered the loss of nearly half its members and his right arm in the incident.

In your seventh year, After last year's incident, Zephyr has been training you with increased ruthlessness, aiming for you to take his place.

In your eighth year, You have become a Marine greatly feared by the pirates of the Grand Line. Knowing what was about to happen in the Sorbet Kingdom, you went there alone. After your friend became the new king, you wanted to return to the Grand Line. However, you were attacked by the Donquixote Pirates. Even though your strength was comparable to they captain, you were alone. Ultimately, due to exhaustion, you were killed.

Ding!, your Attribute before death: Endurance 120, Strength 140, Agility 120, Spirit 203.

Choose one attribute to retain.

Agility...

All of my attributes have gone over a hundred this time. I'm choosing to keep agility.

This simulation, a condensed eight-year span, yielded exceptional results, defying conventional timelines. My trajectory within the Marine ranks was nothing short of meteoric. I achieved the rank of Commodore at the unprecedented age of 27, a result of the Elite Camp, shattering historical records and solidifying my position as the youngest to ever hold that title.

Beyond mere rank, the simulation showcased a remarkable surge in physical prowess, reaching levels that allowed me to engage and contend with the formidable Seven Warlords of the Sea. This feat suggests a power level on par with, if not exceeding, that of a Vice Admiral.

The eight years, though brief, proved to be a crucible, forging a force capable of challenging the highest echelons of power in the world.

I gambled my final ten points on the bronze simulation, a risky move, but I'm confident it will pay off.

The simulation promises accelerated growth, and once I emerge stronger, I'll turn the tables on the pirate scourge. Those simulation points, once scarce, will become plentiful as I hunt down these lawless seafarers. I envision myself, a formidable force, effortlessly dismantling pirate crews.

Even those with bounties up to 80 million Berry, once daunting, will fall before me. The open sea, once a place of fear, will become my hunting ground, a testament to the power gained from simulation.

"System use Bronze Simulation"

This time, I'll proceed as I did before. And now my agility is upgraded, I'm certain I'll be able to defeat Doflamingo.

Ding! Host use bronze level simulation opportunity, life simulation started.

In your first year, Captain Darius's ship arrived at Marine G-3....

In your second year...

...

...

...

In your eighth year, You have become a Marine greatly feared by the pirates of the Grand Line. Knowing what was about to happen in the Sorbet Kingdom, you went there alone. After your friend became the new king, you wanted to return to the Grand Line. However, you were attacked by the Donquixote Pirates. Even though your strength was comparable to they captain, you were alone. Ultimately, due to exhaustion, you were killed.

Ding!, your Attribute before death: Endurance 184, Strength 170, Agility 160, Spirit 210.

My stats are way better this time, but I'm still getting the same result in battle. Donquixote Pirates's Captain definitely hiding something. He's seriously scary.

Choose one attribute to retain.

While endurance is my weakest attribute, I'm focusing on strength at the moment and chose it. It's essential for pirate hunting and gathering simulation points.

The ship rocks in my head, a constant, unsettling sway, even though I stand on solid ground. Three days since we docked, since the storm finally broke. The memory of him, Haimon, twists within me. I see his face, contorted in that final, furious charge—a charge that never reaches me.

They call me Lieutenant now.

Tokikake, The Vice Admiral, pins the title on me like a medal. A reward, he says. For putting down a monster. A monster I end with a single shot. Just one. My pistol, the weight of it familiar in my hand, the click of the hammer, the recoil... and then, nothing. Just the roar of the storm, and the sudden, heavy silence.

He offers me money too. Thirty percent of Haimon's bounty. A fortune. Enough to buy a quiet life, a life away from the sea, from the screams and the blood. But I look at him, at the lines etched deep in his face, and I think of the men we lost. The wounded, lying in the infirmary, their faces pale and drawn. The families, waiting for news that will never come.

What would I do with that money? Buy comfort while they suffer? No. That isn't an option. It never is.

"Vice Admiral," I tell him, my voice steady, "I can't take it. Give it to them. To the wounded. To the families."

He looks surprised, maybe even a little disappointed. But he doesn't argue. He knows. He knows that some things, some debts, can't be paid with gold. That some wounds run too deep for any kind of reward.

So, I train. Marksmanship. Every shot precise, every movement clean. Because out there, on the open sea, there's no room for mistakes. There's only the storm, the enemy, and the single, clean shot that makes the difference between life and death. And I owe them that. I owe them everything.

It same as simulation.

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