Cherreads

Chapter 8 - Chapter 8

Host Profile

Simulation Points: 10

Simulation opportunity: 2(Bronze)

Name: Lazarus

Marine's Rank: Chore Boy

Attribute: Endurance (20), Strenght (30), Agility (7), Spirit (52)

Ability: no

Battle Skill: Shooting (Basic)

The second simulation, I'm not just holding the rank of Marine Captain; I also embody the physical prowess expected of one. Furthermore, my expertise with firearms is exceptional. This combination of leadership, strength, and marksmanship makes me a formidable force within the Marines, a true asset to any operation requiring both tactical command and skilled combat.

I looked at my battle skills on my profile. My shooting skill is still basic. In the simulation, it took me three years under Instructor Zephyr to reach captain-level shooting skill.

Why can't I gain shooting skill in the simulation?

"System," I asked, "why the option to retain attributes but not battle skills?"

Ding! Bronze Simulation grants attributes only. To gain Battle Skills, the host must use Silver Simulation or a higher tier. More advanced simulations offer greater rewards.

A wave of relief washed over me when I finally understood.

Silver Simulation.

That's the key to upgrading my Shooting Skill. The uncertainty had been a heavy weight, but now a clear path stretches before me. First, these two Bronze Simulations.

Okay, my current focus is locked in on maximizing my Agility and Endurance.

"System, initiate another Bronze Simulation."

Ding! Host use bronze level simulation opportunity, life simulation started.

In your first year, Captain Darius's ship arrived at Marine G-3....

In your second year, you requested a quota to join the prestigious Elite Camp under the command of Zephyr...

In your third year, you joint Elite Camp...

In your fourth year, you focus on training...

In your fifth year, you graduated above average and promote to Marine Commander....

You get new Donquixote Pirates's Captain becomes a Warlord of the Sea.

In your sixth year, you get bad news about Zephyr...

In your seventh year, you focus on hunting pirate...

In your eighth year, you get promote as Marine Captain.

In your ninth year, While performing your duty monitoring the sea, you noticed a fire breaking out north of the Sorbet Kingdom. You rushed there to stop the fire, but you were blocked by Sorbet's king. Out of anger, you killed him. While you and your squad were helping the victims there, you befriended a pastor and nominated him to become the new king. To avoid the Donquixote Pirates on your way back to base, you and your squad spent a month on South Blue. Nevertheless, a few weeks later, you were dismissed from the Marines, and a 50 million bounty was issued for your capture. Subsequently, your friend, Sorbet's new king asked you to join the Revolutionary Army, and you and your whole squad agree.

In your tenth year, Despite the Revolutionary Army's primary goal of overthrowing the World Government, your squad's focus remained steadfast on eliminating pirates. While aligning with the larger rebellion, your unit's ingrained sense of justice and combat expertise prioritized hunting down those who preyed on the innocent, even within the context of a broader revolution.

In your eleventh year, having become known as the Revolutionary Army's finest marksman, your bounty now stands at 120 million Berry. Even with an offer from the Revolutionary Army's Supreme Commander to become an army commander, you refused, your only desire being to concentrate on wiping out pirates. Your friend became a Seven Warlord of the Sea, a group you hate most.

In your twelfth year, You meet your friend, but he doesn't tell you why he joined the Seven Warlords. He just asks you to take care of his daughter and gives you a letter to give to her. You go to Sorbet Kingdom to see your friend's daughter. After realizing a spy is watching you, you ambush and kill the spy. However, several days later, you are killed by the spy's superior.

Ding!, your Attribute before death: Endurance 57, Strength 40, Agility 42, Spirit 158.

I'm surprised that the Spirit attribute has reached 158, a threefold increase from my current level. This significant rise suggests a much stronger inner power or magical capacity than initially perceived, and I'm curious about the cause of this dramatic surge.

Choose one attribute to retain.

Although I had retained the spirit attribute before, the value of 158 was very tempting, and without a second thought, I chose the spirit attribute.

"System, show me my profile."

Processing request... Ding! Displaying profile now.

Host Profile

Simulation Points: 10

Simulation opportunity: 1(Bronze)

Name: Lazarus

Marine's Rank: Chore Boy

Attribute: Endurance (20), Strenght (30), Agility (7), Spirit (158)

Ability: Observation Haki (lock), Armament Haki (lock)

Battle Skill: Shooting (Basic)

Looking at my attributes, everything except Spirit was under 30, and Agility was only 7. But when I saw that I got 2 abilities in my profile, I was surprised even though they were locked, and I immediately asked the system.

"System why I get ability"

Ding! Once an individual's spirit attribute surpasses 100 in this world, they gain the potential to learn and unlock it, a process requiring training.

Not only could I survive for twelve long years in this simulation, but something even more extraordinary happened. I gained an ability. It's a strange sensation, a latent power humming beneath the surface, the specifics of which remain a mystery.

Yet, as an ability, it must possess incredible potential, a purpose waiting to be unlocked. My mind races with possibilities. Perhaps Captain Darius, with his years of experience and understanding of the unusual, might shed some light on this newfound gift.

He's the only one here who might understand the implications of such a thing. I must seek him out and learn more.Or I can learn from Elite Camp.

But..

The World Government wanted me gone for offing that tyrant? A king dead by my hand, a reign of cruelty ended. And Donquixote Pirates, their lapdog, was supposed to handle it. Funny how things turn out. A bounty for survival. They protect the noble, even in death. This world... it's a twisted joke.

Forget about it, what's important now is another simulation.

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