Sequence 9: Blood Acolyte
Gains heightened aggression, reflexes, and combat instincts. Enters a trance-like state in battle, dulled to pain.
Sequence 8: Bone Crusher
Strength increases drastically. Gains ability to sense nearby killing intent and violent emotions. Can enter a controlled berserker rage.
Sequence 7: Gorehound
Tracks enemies by the scent of blood. Moves with terrifying speed and brutality. Can extract strength from fallen foes briefly.
Sequence 6: Bloodbound Butcher
Weapon attacks become supernaturally brutal. Can empower weapons with personal rage. Pain and injury fuel greater frenzy.
Sequence 5: Carnage Knight
War aura begins to manifest — weak-minded foes hesitate in your presence. Can absorb bloodshed in the area to restore vitality. Armor and weapons become extensions of the body.
Sequence 4: Slaughter Herald
Voice and presence incite bloodlust in allies. Can call down a "Blood Boil" — causing enemies to erupt in pain if they feel fear. .
Sequence 3: Crimson Juggernaut
Immense resilience; immune to fear, charm, and illusions. Gains a spiritual weapon forged from past kills. War cries shake the will of armies.
Sequence 2: Warshade
Begins slipping into myth — can manifest anywhere large-scale violence occurs. Your presence alone incites conflict. Can drink the essence of violence from the air to empower themselves
Sequence 1: Avatar of the Bloodstorm
Becomes the living embodiment of battle. as long as there is a battlefield they can never truly die Wounds seal with each kill. Can summon a spectral war-host made of former victims.
Sequence 0: Lord of Crimson Annihilation
the embodiment of brutality war and bloodshed can start world wide wars with their presence and can manipulate the concepts of Honor war and brutality
Mythical creature form is khorne
Honerfic name
The bloody one
Lord of brutality
God of war