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Chapter 2 - Chapter 0002:First Game Dev

So, which game do I make first?

As much as I wanted to jump straight into building a card game like Master Duel to help me in the second system, I knew I had to test the waters first and get a fan base.

Debugging AI routines, optimizing environments, physics tuning—it was better to experiment before dropping an MMO-style TCG into the world like.

And honestly?

A certain bald, barcode-tatted assassin kept lingering in my mind.

Since I have the Agent 47 Template, all things assassin are understandable to me. I can make the best Assassin Game ever, just like reality.

So, the famous options like Hitman, Splinter Cell, Assassin's Creed, every one had different gameplay and mechanics but I think I should combine some of gameplay of Splinter Cell with Hitman since I have his Template

"Let's make Hitman first."

I cracked my knuckles and looked at my setup: a standard modern-day computer, and beside it, a VR headset. Not bad. Decent specs. But nowhere near immersion-grade.

The kind of VR where your soul dives into the world like in Sword Art Online? Yeah, that tech doesn't exist here.

yet.

But… I had a System. I had a Tech Lab, I can cheat my way into it.

And I had Hiro Hamada's Template.

Time to cheat.

I grabbed the VR headset, entered my System Interface, and tapped into the Tech Lab. A soft neon glow enveloped the device as I held it in both hands, the world fading around me.

[Accessing Tech Lab… Connecting Device: Consumer VR Headset]

I started to understand the headset manufacturing, make changes to Blueprint, and adding Full Dive Neuro-Link function by applaying the modifed blueprint and making adjustments.

'Wow, has this genius's talent made things much easier'

coupled with the system i should later on make BayMax and sell it throu dad company it is little bad i don't know much of biotech, i hope i can get template that is good in this like Moira O'Deorain, Dr. Kyudai Garaki, Dr. Gero, Dr. Genus, Shuri, Dr. Tenma, Professor Hojo.

[Upgrade: Full Dive Neuro-Link Interface | Status: Feasible]

[Estimated Time: 3 Minutes]

"Yosh."

Three minutes later, I was holding the impossible—a full-dive, SAO-grade VR headset modified to tap directly into the user's neural signals without frying their brain.

Smooth as silk. No external power source is needed.

[

Item: Dive Gear

Grade: Prototype D-Rank

Functions: Full-Dive, Neural Sync

]

Back in my room, I sat down and tapped on the glowing blue icon hovering near my screen:

[Game Studio Core → Launch]

Just like that, I was inside my Game Development Space again—the Tron-SAO world of floating code, frameworks, and asset libraries.

Menus opened with a thought. Scenes unfolded with a wave of my hand. Music, sound design, dialogue triggers, environment mapping—it all synced.

"Let's go."

For two hours, I built my version of Hitman from the ground up.

Stealth mechanics, ragdoll physics, disguises, A.I. patrol logic, silenced gunshots, suspicion meters, real-time kill cams… all of it. Smooth. Intuitive.

with little of Splinter Cell Gameplay

[Game Build: HITMAN: Demo | Completion: 100%]

[Testing Mode Available – Would you like to play?]

Not now.

Outside the game, morning light leaked through the curtains.

It is 8 am now; I have been awake for three hours now.

I slid off the headset and blinked.

"Whoa. I am hungry. Mom should be awake now…?"

My small hands were trembling with excitement.

I looked at my reflection in the mirror —still eight years old.

It was a weird kind of satisfying.

...

Leaving my room, I padded barefoot down the hallway. The polished wooden floors were warm under my feet. Murmurs came from the dining room.

Dad was there—Kaito Nakamura—reading the morning news on a foldable tablet. Broad shoulders, sharp jaw, slicked-white hair. He looked like a calm CEO out of a drama.

Mom—Yukari Nakamura—was already at the table, sipping green tea, messy bed hair and all. She wore a sleepy smile and an oversized hoodie. No doubt she'd been writing late into the night.

"Morning…" I muttered.

They both turned to look at me. Dad gave a small nod. Mom smiled wider.

"Morning, Hiro," she said warmly. "You woke up early today. Is it the summer vacation right?"

"Uh… yeah."

"I see so for next six weeks at home" she whispered.

I sat down, and Mom handed me a slice of thick-cut toast with jam. The smell of eggs, grilled fish, and miso soup filled the room.

It felt… normal.

Like, this wasn't the beginning of a multi-system apocalypse-saving questline.

Just a quiet morning.

I smiled to myself, chewing the jam toast slowly.

"Hey Dad, I have something that I want to show to you. My room. Do you have time?"

"ok, I will go for a run then." Mom hit him on his leg. "Of course I have time now."

...

After breakfast, I called Dad to my room.

"Check this out," I said, handing him the DiveGear headset.

His eyebrows rose the moment he held it. "This… this isn't from the store."

"Nope. Custom made. Try the game I loaded in."

Curious, he slipped it on, settled into the chair, and activated the demo.

What followed was thirty minutes of pure silence, only broken by occasional chuckles or impressed grunts.

realy dad is a good gamer or i think Hitman even some of his moves seems professional since this is Anime world then my dad has his fair share of trouble and fights right.

or he get trained by grandpa.

When he finally took off the headset, he looked at me like I was a puzzle he couldn't quite solve.

"You made all of this… by yourself?"

I nodded, grinning a little.

Dad was quiet for a moment. Then, without saying a word, he grabbed the headset again and really examined it.

He turned to and said, "Hiro, can you tell me how you made this?"

giving him the blueprint and showing him the game engine code, he asked if he could upload it to his drive or send it to the company's R&D department. I said yes and after finishing.

He left the room like a man on a mission.

Meanwhile, I uploaded the finished game build to a major game platform under an anonymous dev tag:

[User: EA

 Game: Hitman The Demo VR ]

No expectations.

No marketing.

I just let it be.

Let's see what the world thinks.

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