As my amusement at Neon's introduction began to tone down, I stepped into Strategy Trance and observed her properly. The gears in my mind start spinning and time starts to slow down from my perspective. Neon is a self-proclaimed spy who is transferred on short notice. She has upper back-length white hair, a white shotgun, and what appears to be a white and blue version of Rapi's uniform complete with a white beret, a side bag, white stockings, and a pair of high heels.
I give up. Apparently, high heels are obligatory on a battlefield, despite the SCIENCE! Perk is telling me that there are only downsides.
After considering it, I don't think she is a threat to me. She might be some kind of wonder spy doing reverse psychology to make me believe she is not a spy, or she might be an airhead who doesn't care about subtlety. Either way, as long as she isn't suicidal and follows my commands, I could work with her.
I turned my head to Rapi, then Anis, before returning to Neon in annoyance at how short her skirt was, showing that she wore some blue one-piece swimming suit underneath. It annoys me how impractical their clothes are. But more importantly, it makes me wonder if they intend to do the mission with just that.
I stepped out of Strategy Trance, finally deciding to ask them the question that has been bugging me since earlier today. I draw their attention by clapping my hand casually. "Alright squad, I know you three are Nikkes, but why are you not wearing protective gear?" I gestured vaguely to their outfits, trying not to sound too judgmental, but come on—this was a battlefield, not a fashion show.
Anis looked at me, her yellow eyes flickering with amusement. In her usual laid-back tone, she said, "Oh, that's easy. I don't have one." She shrugged at that like it was natural for her not to have any protective gear.
"You don't have one?" I was caught off guard by how casual she sounded.
"Nope." She smirked. "Never got issued one. I am just that good." She brags.
However, alarm bells started to ring in my head. I recognized what went unsaid. The fact that she never got one could mean that all commanders who had worked with her didn't see the benefit of increasing her survival chance, which means they see her as replaceable.
Then Neon jumped in to answer my question. "I don't have one either!" she said, her excitement clear as she pulled out a small solid block with a digital screen. "But I have this!"
Anis, clearly done with Neon's antics despite having only known her for less than half an hour, asked with a sigh, "What is that?"
Neon's face lit up even more if that was possible. "This is an Elysion brand Type-S water-resistant Compact Explosive!" She then pulled out a second, third, and fourth solid block of explosives. "And I have more!" She opens her side bag, and I admit I feel intimidated. She has so many compact explosives in one place.
Anis groaned, rubbing her forehead as if fighting off a headache. "Fine, whatever." she muttered, clearly exhausted by Neon's antics. She shot a pleading look at Rapi, who just nodded and stepped in to answer my original question.
"I also don't have any protective gear, Commander Sam." Rapi stated calmly.
Okay, this is starting to get ridiculous. "Clearly, nobody has any protective gear at all." I throw my hand up in the air to express my disbelief. "Can you please at least explain why?"
Rapi glanced at her but continued, keeping the explanation clinical. "Because we don't need it. Unlike the mass-produced Nikkes that are outfitted with ceramic-based protective gear, we named Nikkes don't have to rely on it. Our bodies are made stronger and far more resilient than theirs are. Any armor we wear below the fourth tier, more commonly known as Goddessium tier gear, would just be additional weight for us."
I exhaled, trying to process this new information. "Okay, I guess I've got some extra reading to do." I was about to leave it at that but couldn't help but ask. "So why not wear this 'Goddessium gear' then? It sounds like that would help."
Rapi paused for a moment, her expression shifting slightly. "Commander, do you have a datapad?"
I nodded, feeling a little confused but pulling out the newly issued datapad from my side bag. I got those plus a new phone after showing my broken phone to the person manning the electronic equipment warehouse. "Sure, here."
Rapi pressed her comm device. "Shifty, can you send over the usual equipment requisition form?"
"On it." Shifty's voice crackled back. Moments later, my datapad lit up with a notification.
"Thank you, Shifty," Rapi said before gesturing for me to open it.
I did as she asked, looking at what seemed to be a standard requisition form. "Okay, now what?"
Rapi stepped closer, standing just beside me as she pointed to the upper right of the screen. "See this, Commander? That's your budget for the mission. And whatever you don't spend is your payment, if you complete the mission."
I blinked, staring at the screen in disbelief. "Wait, what?" Did she mean that we commanders don't have a stable source of income? Do we rely on completing the mission? More than that, failure means you don't get paid at all. Hell, could it be that if we fail the mission, I have to pay for the equipment?
Rapi nodded, completely serious. "It's to prevent commanders from abusing the system by requisitioning high-end gear and then disappearing without a trace. The Central Government decided commanders would bear the cost of any requested equipment."
Great, I thought to myself. Just another thing to worry about.
I took a deep breath, letting Rapi's words sink in. Calm down Sam, this is just one more layer of complexity I hadn't anticipated at all.
The thought of skimping on gear crossed my mind, but I couldn't bring myself to betray the trust Anis and Rapi had given me. They might have said that they don't need any protective gear and that it would only slow them down, but I don't want to take unnecessary risks when it comes to their safety. I could not fail them.
With that thought, I turned back to the datapad, opened the requisition form, and watched the options unfold. Four tiers of protective gear stared back at me, each offering varying levels of defense, each with a hefty price tag.
The first tier, Kevlar-based gear, seemed laughably inadequate for what we were about to face. It might stop a bullet or two, but that's about it.
The second tier, Ceramic-based, was more tempting. It offered decent protection without weighing down the wearer too much. It was the kind of gear you'd give to a mass-production Nikke, the ones who weren't meant to last long.
But the third tier—rare metallic-based—was where things started to get serious. It could absorb heavy damage, shrugging off blasts that would shred lower-tier armor, and even provide a small boost to the wearer's performance. Still, it paled in comparison to the fourth tier, the Goddessium gear.
Goddessium. It was the best tier available to me. It provides the best protection, is lightweight, and enhances the performance of any Nikkes that wears it. Each set of protective gear consisted of four main parts—headgear, body protector, armguards, and boots. Complete protection, from head to toe. SCIENCE! tells me that a set of protective gear is a version of power armor, one specifically designed to be used by Nikkes. There is even a disclaimer on the gear description clearly stating that humans should not wear any protective gear above the third tier because it is not designed for human use.
There are three main sets to consider: Defender, Attacker, and Supporter.
Defender-type sets were meant for those in the thick of battle, Nikkes that took on the role of Tanker, like Anis. Attacker-type gear was designed for fast, agile Attackers like Rapi. And then there was the Supporter-type gear, designed for Nikkes who helped the others do their jobs better. I got the feeling Neon would fill this role if you counted her 'support' as a more destructive one.
I started with Anis, as she was our main tank. She needed to be at the front, absorbing hits and drawing attention away from the rest of us. If anyone needed the best gear, it was her. My fingers hovered over the Goddessium Defender set, but as I scrolled through the details, I realized I couldn't requisition a full set. I had enough credits for four parts in total—across the entire team. That meant I had to make some compromises.
Anis noticed my hesitation and leaned in, looking over my shoulder. "What's the holdup, Commander? You're not getting cold feet on that fancy gear, are you?" she teased with a grin.
I sighed, scratching the back of my neck. "I wish it were that simple. Turns out, I can only requisition four Goddessium parts in total. So I can't fully equip all of you."
Anis raised an eyebrow. "Only four? That's rough."
I nodded. "Yeah. I'm thinking of giving you two parts of your choice since you're the one who will draw most of the Rapture's attention. What do you think?"
Anis tapped her chin thoughtfully. "Hmm, if I have to choose... the headgear and arm guards. I'll be sticking behind cover a lot, so those will take the most hits. The body armor can wait."
I selected the Goddessium headgear and armguards for her, nodding in agreement. "Alright, headgear and armguards it is. You should be safe enough in those."
Anis smiled, giving me a small nudge. "Appreciate it, Commander. Just don't expect me to stay pretty under all that."
"Wouldn't dream of it." I chuckled. "You'll still be the pretty one keeping us alive, no matter what."
With Anis's selection made, I turned to Rapi. She was our Attacker, fast and lethal, and I knew she wouldn't want anything that hindered her mobility. That left me with one obvious choice. "Rapi, I am getting you the Goddessium boots. I know you prefer to stay quick on your feet, so these should give you protection while also giving you a small speed boost."
Rapi glanced at me, then down at her feet, then back at me again. "Are you sure about that, Commander Sam? I can do without them."
"Yes, I am very sure." I replied, tapping the requisition. "And it will give me peace of mind knowing you can dodge better."
"Alright Commander Sam." She gave me a small nod, her tone neutral.
With both Anis and Rapi set, I turned to Neon. As expected, she was more interested in firepower than any kind of protective gear. So I scrolled through the munitions section, looking for something that could keep her happy without breaking the bank.
"Neon, I only have enough budget left for a part of Goddessium gear for you. What gear do you want?" I began, glancing up at her as she practically bounced in place.
"Gear? Pfft, who needs that?" Neon waved her hand dismissively, her eyes lighting up as she saw the explosives section. "Get me those instead! The more, the better!"
I couldn't help but laugh. "Alright, I figured as much. How about this: I'll get you three side bags filled with compact explosives. They are roughly the cost of a Goddessium gear part, so it'll balance out."
Neon's eyes widened, practically sparkling with excitement. "Three bags?! Oh, you're spoiling me, Commander! I'll make sure they blow up real good!"
Anis groaned from the side, clearly exasperated. "Great. Now she's even more dangerous."
I chuckled, shaking my head. "She'll be fine." My mind began to conjure an image of Neon standing over the destroyed remnants of a Rapture after it suffered from a Neon-induced explosion. "Probably."
As I finished filling out the requisition for the explosives, I took one last look at the total cost. The Goddessium gear parts for Anis and Rapi, along with Neon's explosives, had nearly wiped out my available budget credits. There was some leftover, which if I complete this mission, would be my pay. It is enough to at least feed me for a week. I sighed, my thumb hovering over the confirm button.
"Alright," I muttered to myself. "Anis gets headgear and armguards, Rapi gets the boots, and Neon... gets three bags of explosives."
I confirmed the requisition, feeling a strange mix of relief and anxiety. Hopefully, I can complete this mission without much shenanigans.
"Sooo," Neon began, drawing my attention to her. "When and where are we going to pick up our stuff?"
…I honestly forgot about that.
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Today would be the worst day in my life, if only because I don't remember what was the worst day in my life previously. By that logic, today would also be the best day in my life because I don't know the previous one.
It is very strange to have nothing but the barest hint of who I once was, yet still be able to recall trivia facts. It was even more strange when the Celestial Forge gifted me with memories of deep night study and research, without any context of why I did it. And then did it again with memories of being an apprentice to an accomplished Alchemist, complete with instruction on how to create items of power. It is very daunting to sort out this mess of memories and knowledge in my head, not helping that the despair of pulling that trigger still lingers in it. It is as if it was waiting for the worst moment to resurface.
Anyways, items of power could be anything, like potions, charms, armor, or even weapons. The protective gear that Rapi and Anis wear also counts as armor, so my Alchemy's perk could enhance them into an item of power. The problem is I don't have any ingredients at all. I could probably substitute most of the ingredients with more crystallized monster souls, but that raised the question of how to even acquire that.
I could hear Anis and Neon talking about how this was Neon's first time going on to the surface, but to be honest I ignored it as my mind was busy coming up with worst-case scenarios. It ranges from being overwhelmed by seemingly endless husk-class Raptures from every direction to the appearance of not one, not two, but three Tyrant-class Raptures, The Black Smith, near our objective.
Changing your time perception to make you think faster does not make you automatically smarter. It makes you come up with a decision faster, be it right or wrong. Thankfully, Strategic Trance also provided a mental simulation, or else I would not be able to choose the best decision from dozens of alternatives.
I cleared my throat, making sure I had their attention. "Let's make sure we're all on the same page, everyone." I looked at each of them—Rapi, Anis, and Neon—before continuing. "Our objectives for this mission are simple: investigate the power station and retrieve several data reports stored in the office room. Any questions?"
Their responses came quickly. Rapi's cool, almost mechanical "None, Commander." Anis with her casual "Nope, all good here." and Neon's overly enthusiastic, "Ready when you are, Commander!" The usual mix of personalities. It was comforting in a way, seeing how they each had their quirks. They weren't just Nikkes to me. They are humans, as much as I am.
I gave a nod of acknowledgment. "Alright. Shifty, can you guide us to the power station?"
"Roger that," Shifty's voice came through the comms. "Scanning the area. Clearing out the Alva particles. Scanning finished. According to the scan, you will have to follow the Maglev train tracks to reach the power station. A high-voltage current is running through the entire track. It is not an issue for Nikkes, but it is for you, Commander Sam."
"Hmm, can we cut the electricity somehow?" I asked, still thinking over the possibilities.
Anis immediately nodded. "That's a good idea, Commander Sam. As expected of the tactical genius." She added with a wink and a tone that was both playful and sincere. It was her way of easing the tension. Even though I wasn't in the mood to play along, I appreciated it.
But her words hung in my mind for a few seconds longer than they should have. Tactical genius? The irony wasn't lost on me. How much of my so-called strategy was me, and how much of it was thanks to all the perks Celestial Forge had given me?
Stop that. Rapi, Anis, and Neon were relying on me for leadership. For decisions that could make or break this mission. The least I could do was ease their worries by acting confident.
Shifty's voice crackled through the comms, smooth and efficient. "Retrieving the coastal city map." she said. There was a brief pause as I waited, listening to the subtle whisper of the ocean. "I found the location of the Maglev train track's control room. Would you like it marked on the map?"
"Yes, please," I responded, trying to sound as composed as possible. I forced a tight-lipped smile, projecting as much credibility and confidence as I could to my voice. "Alright, Counters, let's do this!"
A chorus of "Roger" came back to me. Neon's response practically bounced off the walls with enthusiasm, her energy as bright as ever. Rapi's voice was sharp, serious, and always focused on the task. Anis, though, had that laid-back tone, like she'd rather be anywhere else but here.
Here's hoping everything goes smoothly.
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It did not go as smoothly as I had hoped.
"Anis, retreat back to the cover. Rapi, cover her and focus on eliminating flying Raptures. Neon, prepare your explosive, two blocks should be enough. Set one for 6 seconds and the other for 7.6 seconds, then throw them in front of the approaching Raptures."
"Yeah yeah, I got it." "Understood Commander." "Absolutely! Explosive charging! Firepower!"
It all started when Shifty detected a group of Raptures blocking our way into the train track. Through Strategy Trance, I confirmed that we had no choice but to fight them. Perhaps we got a bit unlucky because several servant class Raptures (around one to three meters tall) and a Master class Rapture (a Bulwark, around six meters tall) had been nearby. The Raptures heard the commotion our battle caused and jumped into the mix. Literally, because of course, a giant four-legged metallic robot can do that.
I watched as the encounter unfolded before my eyes, and went almost exactly as I had planned. Anis dodged a critical shot from a long-range sniping Rapture that had been quietly waiting for the opportunity to hit her. Said attack would have been moderately damaging, which would have made our fight harder. Rapi destroyed several flying Raptures that would have been harassing Neon thus preventing her from setting up the explosives. The explosives play an important role in shattering the Master class Rapture's Shield projector before it could be turned on.
I step into Strategy Trance, and then everything slows down to crawl.
Lasers streak through the air, their paths are as predictable as their timing. Missiles shot by various servant-class Raptures arc in slow motion, painting lazy trails of smoke across the sky. I take it all in, every moving part, every calculation, and break it down into manageable and predictable pieces. This is the true advantage of Strategy Trance, and in it, the battlefield belongs to me.
To an outside observer, it's a split-second of stillness in the middle of a firefight. But for me, time stretches out as I calculate a dozen different outcomes, the scenarios playing out in my mind. I visualize every possibility—every miss, every hit, every counter. Then I choose the best path, the one that leads to victory.
I was not even surprised when the Celestial Forge decided that it was now the time for a new perk. It is called Workshop Assistant.
A surge of memories hit me. Memories of another me, in another world. Standing beneath a cold moonlit sky, the smell of blood and ash heavy in the air. I could see him/me crafting tools and weapons under the harsh, unrelenting eye of the man who had invented Trick Weapons. The man who had mentored Hunters to fight beasts that prowled the night.
I remembered learning how to craft Trick Weapons, how to build blades that transformed into firearms, hammers that could break apart into swords, and blades that doubled as bows and arrows. I knew the feeling of hefting those weapons, the weight of them in my/his hands, and the snap of their mechanisms as they shifted, mid-swing. I know how to craft Hunter Tools, otherworldly devices that could summon eldritch powers, bending space and time, but it would be limited by the kinds of material I can get. I even know how to craft their ammunition, which are quicksilver bullets, an ammunition made of mixing mercury and a tint of wielder's blood through arcane means, and blood bullets, made out of their own blood through special technique.
Trick Weapons. These things were meant to be the pinnacle of combat innovation, right?. But who were they made for? Hunters. People who fought beasts, blood-crazed monsters with claws, teeth, and flesh to rip through. The whole design was based on the idea of cutting and tearing. The simulations played it out clearly. They might work against a living target, as much as you count beasts as one. But the Raptures? These are machines, hardened armor, and mechanical precision. What's a folding cleaver going to do when it smashes against reinforced metal plating? Yeah, it could maybe break through after several strikes, but every second wasted in transforming the weapon is a second the Raptures are still coming.
I knew how to make them, but that wasn't enough. I didn't have the natural instinct or the experience of wielding them in the heat of battle. Every simulation in my mind pointed to the same conclusion. That these tools weren't meant to fight Raptures, and I wasn't trained to fight with them. So I discard the idea of jumping into the fray, trick weapons or not.
Then there were the Hunter Tools. The arcane bells, the mini lightning rod, and the art of quickening grafted into the bone. These things were made for hunters steeped in blood, those who had time to attune themselves to the eldritch forces of their world. I don't have that kind of time. I'm in a fight. I need instant action, not some ritualistic long-term scheme.
Then there are the quicksilver bullets. These were supposed to be the be-all, end-all of ammunition—infused with arcane power, capable of tearing through any beasts. In theory, sure, they could rip through the Raptures, maybe even take down some of the bigger ones with a few well-placed shots. But guess what? I'm not a marksman. I don't have the experience wielding trick pistols or arcane rifles. What good is the best ammo in the world if I can't put it to use the way it's meant to be? Sure, in the Trance I could learn, and simulate it over and over, but that's still just theory. In a real fight, I wouldn't have the instincts to hit those pinpoint shots the way I'd need to. I'd be wasting them, firing off rounds that barely scratched the surface.
And don't even get me started on the Blood Bullets. Yeah, what a great idea—take your own life force, drain it out of your body, and convert it into ammunition. Because, you know, what could possibly go wrong? The idea of turning my blood into bullets might sound cool in some other world, but here? It's a liability. Every time I fire one of those rounds, I'm taking myself out of the fight. And if I collapse from blood loss, who's going to keep the squad together? Anis? I could see Rapi doing it, but burdening her with my responsibility left a bad taste in my mouth.
These tools were supposed to make me stronger, but in this fight, they were nothing but distractions. Every simulation shows the same outcome. I'm more useful at commanding than fighting. I can lead the squad to victory a hundred different ways, positioning them perfectly, and making the most of their strengths. But the second I start swinging trick blades or trying to summon cosmic forces, it all falls apart.
I wasn't given the experience to use these weapons. I was given the knowledge to build them, and how they work. The Forge didn't hand me the instincts, the raw battle-hardening that comes with wielding them in life-or-death situations. And I'm not about to gamble my squad's survival on something that might work if I swing it just right.
No, screw that.
The Strategy Trance was showing me the truth—leading them, keeping everyone alive, that was my role. I'd guide them, command them, and use the knowledge I've been given when the time was right. But now? In the heat of battle? I wasn't going to risk their lives on some arcane toys I barely knew how to wield.
I stepped out of Strategy Trance. I quickly delivered the next order that would end this encounter in a minute. Anis rains down destruction with her grenade launcher on the Bulwark and several husk classes near it. Rapi carves through the flying Raptures with that precision of hers. Neon flanks and exploits every gap from Ani's bombardment with even more explosive Firepower.
Today, I am not a Hunter. I am a Commander, and I will make sure everyone makes it home.
All right, Sam, that is enough pondering.
"Alright, that's it. Nice work, everyone." I said, my voice carrying a mix of relief at their safety and pride at how they managed to handle my orders. Granted half of that is because I give them many heads up before something bad happens, but for them, especially Neon since she is the latest addition to our squad, to give me a lot of trust is moving.
Anis leaned against her grenade launcher, blowing out a satisfied breath. "Piece of cake, Commander." She gave a mock-stretch. "Although maybe next time we could find something a little more challenging?"
Rapi simply nodded, her modified assault rifle still aimed at the battlefield in case any surprises lurked among the wreckage. "We were prepared, thanks to you Commander Sam." she said calmly, never moving her eyes from the Rapture's wreckage. "Your ability to predict Raptures is truly amazing."
Which is why I tap her shoulder lightly, gaining her attention. "Be at ease, Rapi." I started. "The encounter is over, we won for now. So you can relax now." I added.
She turned her head to me, and her shoulder dropped slightly. "...Very well Commander Sam." She sighed reluctantly.
Neon, her usual exuberance barely contained, bounced up beside me. "Firepower! I mean… that was awesome, Commander! Did you see that one last explosion? It was very beautiful!" She mimicked an explosion with her hands, eyes wide with excitement.
I couldn't help but smirk. "You all did great. I'll make sure Shifty logs this as a win for the squad. Drinks on me later. Well, if we even had drinks."
The weight of their trust hung in the air. In battle, that responsibility felt heavy, but right. It was what I was meant to do. Yet, something else tugged at the back of my mind—a strange, persistent feeling that wouldn't leave me alone.
As I looked over the smoldering remains of the Raptures, the sensation grew stronger. My gaze lingered on their cores—those eerie, glowing orbs that powered them. They felt… familiar. Too familiar. I hadn't noticed it in the heat of battle, but now, with the adrenaline fading, it was undeniable. My Alchemy and SCIENCE perks were practically humming, urging me to investigate.
The cores drew me in, their glow pulsing rhythmically, almost like a heartbeat. I stepped closer to the nearest downed Rapture, crouching beside its ruined form. Carefully, I reached out, prying the core loose from its socket. The moment my fingers touched it, a surge of recognition hit me.
This… this was like a crystallized monster core. But not just any core—it felt like a grounded crystallized monster soul, something I knew instinctively from the Alchemy perk. I could sense the power within it, the same kind of raw energy that could be used to craft powerful items, to fuel alchemical reactions. It wasn't as pure as the crystalI knew from another world, but it was close. Close enough that I could feel my perks buzzing with excitement, urging me to gather more.
I gathered the core, my mind racing. What did this mean? Why did the Raptures possess cores that felt so similar to something from other worlds I had knowledge of? And more importantly—what could I do with them?
I glanced back at the squad. Anis and Neon were already discussing the next round of explosives they could create, and Rapi, ever vigilant, stood at attention, waiting for the next order. They didn't seem to notice my moment of revelation.
"Commander?" Rapi's voice cut through my thoughts, pulling me back to the present. She raised an eyebrow, clearly sensing that something was on my mind.
"Just… thinking," I said, standing up and dusting off my hands. "There's more to these Raptures than we realize. I want to gather a few of their cores. There's something I need to investigate. Could you all please help me?"
Rapi didn't question it. She never did. "Understood."
Anis, on the other hand, was curious as always. "Cores, huh? What are you planning, Commander? Gonna sell it for some credits?" She still helps anyway.
I smirked. "Something like that. But for now, let's focus on the mission. We'll deal with the cores later."
Neon gave a playful salute, grinning from ear to ear. "Roger that! But if you're making anything that goes boom, I want to be the first to test it!"
I shook my head, but couldn't help the smile. "I'll keep that in mind, Neon."
As we regrouped and prepared to move forward, my mind kept drifting back to the Rapture cores. Whatever they were, I had a feeling they'd be key to something bigger. Something I could use. But for now, I had a mission to complete.
And I wouldn't let anything, even Celestial Forge itself, distract me from leading my squad to victory.
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Perk chosen in this chapter.
Third roll
16. -Workshop Artisan (Bloodborne) (300CP)
As if taught at the long gone workshop, you seem to possess knowledge and skill with many of their crafting techniques. You have been granted the knowledge and skills needed to both repair and even create your own Trick Weapons and Hunter's Tools.
Trick Weapons are weapons with a variety of special abilities relating to their form. The most common type of Trick Weapons are those that can transform in some manner. An example being swords that can lock into specialized sheaths in order to become different weapons, sometimes radically so. Not to say transformation is the only ability, there are also melee weapons with guns attached, and maces that can be charged with unnatural blue electricity to deal massive damage.
Hunter's Tools are pieces of equipment with special abilities activated by using Blood Bullets or Quicksilver Bullets as a medium. Hunter's Tools are usually supernatural items that have been made to work using a Blood/Quicksilver Bullet medium, such as the Beast Roar, a beast's claw that when activated, allows the wielder to roar like a beast.
Some Hunter's Tools are completely man made as well, though this is a relative minority. Basically, you now know how to convert things into being activated and powered by Blood Bullets and Quicksilver Bullets. Doing so allows anyone to use them, even if they are completely mundane beings, so long as they have the bullets mentioned above on their person. When making Hunter's Tools, remember that the more power something requires, the bullets the wielder will need. These skills granted to you may be honed over time, just as any other skill can.
Points Left: 800