Superpower Tiers
Low-Tier Superpowers
F-Rank – Almost no real power, barely better than a regular person.
E-Rank – Basic abilities like slight boosts in strength or speed.
Medium-Tier Superpowers
D-Rank – Clearly superhuman but still limited in strength and scope.
C-Rank – Solid abilities with decent versatility and combat use.
High-Tier Superpowers
B-Rank – Strong powers that can change the tide of a fight.
A-Rank – Elite-level abilities, capable of affecting large areas or overpowering most superhumans.
Top-Tier Superpowers
S-Rank – Exceptionally powerful abilities that can wipe out armies or reshape battlefields.
SS-Rank – Nearly unstoppable powers feared across the world.
SSS-Rank – Reality-defying abilities, the kind that can change entire worlds.
....(there will be more realms later.)
Mortal Ranks (Basic Superpower Growth)
These ranks cover early superpower development, from basic control to elite mastery.
Black Iron – Just awakened. Superpowers are weak and unstable.
Bronze – Basic control over abilities, but still limited in strength.
Silver – Powers become more stable and can be used effectively in combat.
Gold – Minor evolution of abilities, allowing stronger effects and small area impact.
Platinum – Peak of normal superhumans. Powers reach their first real evolution.
Diamond – Capable of fighting on a city-wide scale, far above ordinary superhumans.
Transcendent Ranks (Surpassing Human Limits)
At this level, superhumans bend the laws of nature and become major powerhouses.
Lord – Considered a legend among normal superhumans. They can dominate entire regions.
King – Their abilities can reshape landscapes and influence massive battles.
Emperor – Their power rivals entire nations, making them nearly unstoppable.
Saint – Masters of their abilities, capable of planetary-scale destruction or control.
....(there will be more realms later.)