Cherreads

Chapter 3 - Chapter 2: First Time in the Dungeon (2)

I found a small room in a corner which only had a single opening through which I entered and could easily be defended as the first floor only had goblins and rarely Kobolds.

I then called up the system once more, it has notification*2 on the main screen, on clicking it, a screen popped up saying I had killed 2 goblins and each goblin gave me 5 exp.

There was an option to turn of the notification pop-ups for killing enemies at the bottom of the screen which I immediately used to turn it off, as being distracted by it during a fight was a no go.

Then returning to the main screen, I selected the map option this time.

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This time the screen faded and a square block of map appeared in the top right corner of my vision, with a purple marker in the center, which made me think that it was me, and another strange thing was the entire map had a light red ominous glow which made me nervous, I tried to to select the map and it enlarged similar in size to the virtual system screen, with the legend at the bottom, explaining the mark and the colors related to it.

['Legend,

Host is marked with purple color.

Enemies are marked in red color.

Passive hostiles are marked in a light red color.

Allies are marked in a yellow color.

Every other neutral living being is marked in blue color.

The map automatically updates as you explore new areas.

Note: Due to being in a special environment, you can turn of the passive hostile enemies.' ]

The system is really awesome, it even allowed me turn off the passive red mark, wait no that means the entire dungeon is hostile and it is considered as a living entity by the system.

I had dismissed the rumors of the dungeon being alive was just bullshit before, but now I had to re-think it.

Another shudder went through me, just imagining that a massive monster? living being was living below Orario and it could attack us at any time it got bored and wanted to attack.

But that is for the members of the top families to worry about, I'm just a little bug from the dungeon's perspective, no?

Why do I feel that what that was a big red flag which I just raised. Haa, well even if that's the case there is nothing I can do about it and went back to look at the map

As I looked at the map, the entire map turned white as soon as I check the option to turn off the light red color, with two red marks appeared in the corridor outside.

When I clicked on a red mark, a small pop-up window showed up, displaying the word goblin, it was same for the other mark too.

When I peeked through the hole, I could see two goblins simply standing there, maybe because there were no one to attack? I was not sure.

Leaving the goblins to stand there, I went to check the next option, that is skills,

['Skills,

Gamers Mind (A)

Gamers Body (P)

Trait Maker (P)]

Next clicking on their description made me feel that I really had become a broken character.

Their description were as follows:

[ Gamer's Mind:

An active skill which can be turned on or off, it can subdue your emotions and make you have a clear state of mind no matter the location or time.

Any skill or training you undergo will turn into data which can allow you to easily learn them at the fastest speed.

Will also reduce or nullify any mental strain you feel, so as to allow your concentration to remain at peek levels at all times.

Any spirit, mental or soul- related skills do not work on you.

...

Gamer's Body:

A passive skill, your health and status has been digitalized meaning that as long as you have even a single digit (1) of health left, you will not die, and your hp & mp can be recovered after a single night of sleep.

Any injuries, even in case of amputation of your limbs or body parts, it will be regrown after consuming a certain number of health points.

NOTE: The amputated part will turn to ash as soon as your injury recovers, you can delay the recovery if you want.

Your body also can adapt to any extreme conditions at an astonishing speed.

This skill optimizes your body to execute any attack or skill in the best way possible to bring out 100% of the skill's or any action's effect.

Trait/Skill Maker: Every time you dive into the dungeon or risk your life, you have the chance of getting skills. The skills maybe positive or negative, but will not be life threatening, and will not affect your combat power.]

...

After having a small dance due to the broken skills which I had gotten, I turned my attention to the next option Quests.

[Quests,

Main Quest: Conquer the dungeon.

Unique Side Quest: Defeat the One-Eyed Black Dragon.

Special Quest: Reach the 5 floor in this expedition.

Side Quest [1/5]: Join a Familia.

Daily Quest: Defeat 200 monsters ( 6/200)

Random Quest: Kill 10 monsters continuously in 5 minutes.

Rewards are given once you complete the quest.

NOTE: You can ignore the quests, there are no penalties for ignoring it, but you will get a reward if you successfully complete the quests. ]

The quest having no penalties was really good for me, as I remembering some types of systems from my memories shivered at the thought of the system saying complete this or I'll kill you or something worse. I really really did not want that type of system.

And finally now the inventory, if it is same as what is in my memories, then it's also another awesome thing.

As soon as I click on it, a screen popped-up, it has 10 columns x 5 rows, that is, 100 empty square boxes, with the explanation at the bottom as usual.

[Inventory, can store one item per square, and can stack 999 of the same type of items in one square.

To store the item you just need to think of it and similarly to withdraw it also, you just need to think of it.

The item stored can be of any size.

NOTE: No living items. ]

I tried storing and withdrawing my sword from the inventory and was easily able to it just by thinking about it.

After going through all the functions in the system, the only thought left in me way how can I grow stronger and how fast can I grow stronger using this system, after all even after getting such a broken system, if I failed to grow stronger then I just had to die by choking on a mouthful of water.

When I focused at the map on top corner, the red dots had grown from 2 to 5, which means more goblins to fight and I can level up.

Then I remembered the gamer's mind skill which was off, I thought to activate it, and immediately my mind felt like it had cooled down and I could think of a dozen ways and tricks to fight the 5 goblins outside without taking even a single damage.

Gripping my sword tighter, I peeked through the small open into the corridor....

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