[Hunter]
*When hunting a monster you have already hunted gain a 10% increase in experience gain and have an increased 10% hit rate and damage and a 5% increase in loots gain.
[Little Hero of Patrian]
*It is relatively easy to obtain information from the residents of Patrian.
*10% increase when hunting in the territory of Patrian.
*5% movement in the territory of Patrian.
[Fortuna's Grace]
*Normal chance of triggering critical hits.
*Moderate chance of dealing fatal damage.
*Increase the Good Luck stat by 10%.
*Increase critical chance by 5%.
[Genius]
*20% increase in experience gained for skills when training, sparring, or fighting.
*Additional 10% experience gain when hunting monsters.
*Through insight you can learn new skills by observing if you understand the fundamentals of the skill.
[Fast Thinker]
*10% faster usage of skill and magic.
*Can detect weakness much faster.
*5% increase in attack and magic speed.
[Protector]
*Stamina +20
*When protecting someone increases stats by 5%.
[Guardian]
*Beginner Armor Mastery is unlocked
*Increase all of the items you're wearing defense by 10%.
[Genius Magician]
*Increase magic damage by 50%.
*30% reduction in skill cooldown time.
*Increase intelligence by 25%.
[Pioneer]
*A 10% increase in character experience acquisition.
*10% increase in rewards for discovering new places.
*Access to the Tower of Wisdom.
*This is a title that only the foremost person can have.
Keep in mind that it can be taken away by others at any time.
[Pioneer of Magic]
*A 10% increase in magic experience acquisition.
*Can attach magic to items but the higher the rating of the magic the lower the chance of success.
*Can fuse magic but be careful of combining elements that oppose each other.
[Embracing the Acidic Poison]
*Normal attack deals 5% magic damage based on your magic power.
*Magic attack can be imbued with poison or acid that deals 10% of your magic power.
*Can easily work with poison or acid-base items, ingredients for crafting or alchemy.
[Miracle]
★Increase the chance of beneficial effects happening.
★Increase the chance of resisting debuffs.
★Increase the chance of crafting or making great quality.
[Master of Mana]
*Fully understands and controls the concept of mana.
*The mana increase rate, which is based on intelligence, is 20 times higher than normal.
*When attacking a target, there is a chance of taking away mana.
*Can accumulate mana that exceeds the maximum mana limit, up to three times the maximum mana value. Cooldown time of 24 hours.
*Once the maximum mana is accumulated, casting time is removed when using attack magic. The power of the magic will double. Applies three times in total.
*Once the maximum mana is accumulated, become 'invincible' when using defensive spells on yourself. Applies two times in total.
[Miracle Doctor]
*All stats +100
*Intelligence +120
*Normal chance of things being positive whether be it fighting, exploring, or crafting.
*When creating or making potions or food there's a high chance of it being a great quality that has a 150% increase in performance.
[Prince Charming]
*Dignity +100
*Charm increased by 20%
*Charm is 20% more effective when talking with women.
[Genius Spearman]
*When using a spear, the damage is increased by 20% and the hit rate is increased by 10%
*All spear-related skills experience gain increased by 20%
*This effect is applied separately from the Spear Mastery effect.
[Genius Swordsman]
*When using a Sword, the damage is increased by 10% and attack speed is increased by 5%
*All sword-related skills experience gain increased by 20%
*This effect is applied separately from the Sword Mastery effect.
[Genius Archer]
*When using a bow, the damage is increased by 15% and the attack speed is increased by 10%
*All bow-related skills experience gain increased by 20%
*This effect is applied separately from the Bow Mastery effect.
[Ideal Champion]
*Your Insight and Dignity are increased by 10%
*Easily gain more information from Eternal residents.
*All stats +25
[Limit Breaker]
All stats +20
Increase physical and magic damage by 10%
*When dealing with an opponent who has 10 levels or above the penalty of is reduced by half.
[Aura Warrior]
*The special resources Aura has been unlocked.
*The aura you can use is only normal rank, it can grow into a legendary rank when a certain condition is met.
*Your aura can only be used for fortification due to being a normal rank.
[Enlightened One]
*Strength and Agility +50
*Intelligence +200
*When casting magic there's a normal chance of dealing 2 times your magic damage.
*Skill experience gain and item experience gain rate increased by 20%
*Increase magic damage by 20%
*Beginner Weapon, Staff, and Magic Mastery are unlocked.