Leon cast a slightly puzzled glance at Tassie, quickly catching on, then turned to examine the card the female-faced Sphinx had drawn.
The Impermanence Card was famously renowned—of course, he'd heard of it before.
The precise abilities of the Impermanence Card in this world were unknown; in any case, in the guidebooks, the Impermanence Card was categorized as a Divine Artifact, capable of altering the fate of its wielder. Its immense power and unpredictability gave it the potential to drastically shift the course of a campaign.
"So the reward for conquering this dungeon is drawing a card?" Leon murmured to himself.
"Correct," replied the female-faced Sphinx. "It can change your destiny."
"So, do you want to draw a card?" the Sphinx asked.
Without hesitation, Leon considered for only a moment before shaking his head and refusing decisively. "No, I'm not drawing."
"Why refuse?" Tassie interjected. "Do you even know what the Impermanence Card is?"