Magical energy used in this world is named as Ezma.( A/N: Tired of mana )
MYSTICS RANKS
The ranks in thier power could be gauge through thier realm of mystic core.
Ascendant
Seeker
Sovent
Eclipse
Astral
Omnis
Exmyth
SUB RANKS
Novice
Adept
Master
**MYSTICS:**
1. [Arcanist]
Arcanists harness Ezma _a form of mystical energy to channel the elemental forces of nature into powerful Arcane-type attacks. By focusing their energy they can manipulate fire, water, earth, air, and other elements creating a destructive or protective spells that correspond to the element they control.
2. [Artmist]
Artmists uses Ezma to enhance their physical strength and vitality.
This form feeds on decay or depletion and fortifies the body as it allows the user to perform feats of strength and precision. They then enchant their weapons and imbue them with mystical properties that enhance their combat abilities. Artmists also excels in crafting deadly arts which they got through combining physical and magical aspects.
3. Innate techniques
These techniques are inborn which are granted from birth. They are considered as abnormal abilities only unique to certain individuals. Innate techniques are often unpredictable and extraordinary, setting their users apart from others in terms of power, skill or magical proficiency. Innate Techniques are inherent part of the individual allowing them to access unique powers that others cannot replicate.
ARCANEs
—1 Runic to 12 Runic
ARTs
—1st Wing to 11th Wing
Standard Elements
Earth
Water
Fire
Wind
Advanced Elements
Ice
Lightning
Light
Darkness
Sun
Unique Elements
Curse
Nature
Gravity
Blood
Energy
Sound.....etc.
Primordial Elements
Time
Space
???? Elements
?
?
Elements Mastery
Novice
Intermediate
Expert
???
Artifacts
Grade 1 to Grade 12
Phantoms (creatures)
Unknown
Void Holes
Tier 1 to Tier 10.