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Chapter 129 - Chapter : 128 : You Look At Other Games

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All the players from Resident Evil Resistance are immersed in the happy ocean, indicating that PixelPioneers Studio is too kind. Suddenly, a post becomes popular again, and it is a very controversial one.

"Is PixelPioneers Studio kind? For the Studio's games, the so-called coupons are nothing more than worthless data for them. If they had a conscience, shouldn't the game be refunded to the player's account?"

The post mainly argues that PixelPioneers Studio is not as kind as players think. For them, the so-called coupons only need to be adjusted in the background. They are worthless, while the money spent on the game was real money for the Studio. And there are a lot of people responding below.

"I suddenly realized something; they seem to have a conscience, but the Studio did not show anything."

"Yeah!"

"The Studio is not generous!"

However, compared to these people, some players also show support for the Studio.

"What are these people? If the benefits from PixelPioneers Studio are small, why haven't you seen other game companies also give these benefits to players?"

"Do other game companies owe you? Should they spend tens of millions, hundreds of millions of dollars to develop games, and then let you play them for free?"

"They are disgusting!"

"Don't talk to these people; see John's account; he made a post!"

In the game community and on the forum, while countless players argued, John posted the marketing copy made by Armani.

"Seeing someone say this about us online makes me sad. The reason why we don't refund the player's account is mainly because the cost involved is too high, plus the handling fees of each platform. Our small workshop couldn't afford it, so we decided to give game coupons instead. As for why coupons rather than other rewards, it's mainly because we want players to be able to buy their favorite items in the game."

"And we are not completely costless. Although this is a promotional coupon, which is not counted in the company's income, we still have to pay some tax expenses. If we distribute some in-game items to the players, then we wouldn't even have to pay taxes (〒︿〒)"

John wasn't lying about this at all. He didn't know much about the legal situation of the world in his Parallel Memory; however, in reality, according to the standards of online virtual currency revenue, for officially recorded games, game companies need to pay taxes in proportion to the promotion of virtual currencies such as coupons, vouchers, and gifts. It's just that compared to normal revenue, the tax is much lower, but it can't hold a large amount!

The millions of copies sold in the early stage of Resident Evil Resistance, plus John's return of the gift coupons, meant they had to pay at least about a million dollars in taxes. This is why most game companies rarely distribute game bonuses, instead opting to distribute in-game items because there is no additional fee to pay.

Following John's official statement, player sentiment almost unanimously turned in the Studio's favor. The post on the social forum and gaming community criticizing PixelPioneers Studio was suddenly deleted.

Under John's post, countless players left messages.

"This is a company giving away money to players!"

"Don't say it; PixelPioneers Studio will be my favorite in the future! You can choose not to play their games, but if you badmouth them, I'm sorry, we can't be friends!"

"I'm touched!"

"Although I am very touched, I want to say please don't act cute on the post!"

"+1, seeing Mr. John act so cute, I don't know why, but I suddenly feel a bit empty inside."

"Damn, are you the devil? I was a little touched, but when I saw your words, I laughed out loud."

According to Armani's plan, first, they confessed sincerely without deflection, then exposed the real costs of their decision, and finally presented it as an initiative. Almost on the same day, countless passionate players put the Studio on the trending search homepage.

In PixelPioneers Studio, John was a little confused.

In the office, John looked at Luna, who was scrolling through the official blog next to him with a pensive look. "Do you think we should do this? I feel a little..."

John froze, unable to find the right word to describe himself. Cunning? Tricky? How could he scold himself?

"What's wrong?" Luna paused for a moment after hearing John's words, but soon she understood what he was thinking. She stood up, walked to John's side, and smiled. "Why overthink this? We bring players fun games without using traps like others, forcing players to buy premium items. And what we're saying, is it false that we're giving back to the players?"

Listening to Luna's words, John nodded without hesitation.

"Forget it; I don't understand marketing, so I'll leave it to Armani in the future." Looking at the plan on his computer, John shook his head, put it in the recycle bin, and then opened The Elder Scrolls: Skyrim documentation.

While John was relieved and focused on perfecting the GDD document, other companies in the game industry were left stunned.

They hadn't even processed what had happened yet as they stared blankly at the Internet, watching as PixelPioneers Studio, now held up as the kindest studio, was being praised by players everywhere. Meanwhile, the unified response under their accounts was: "Look at them." This feeling was like being transported back to their school days, recalling the words their parents once said: "Look at the kid next door!"

No, what is happening? Are you not running a business? Why are you playing the game like this? Countless developers who understood the entire situation were left speechless as they watched John, now the darling of the gaming world, being celebrated on his account.

In the Studio behind FireWire 2, Norbert, the lead designer, stared at the official blog in frustration. Everywhere, players were scolding: "Isn't this a bit too greedy? Do you dare sell a premium weapon for more than *** dollars? FireWire 2 has guts!"

No, the price was marked; so did he deceive anyone? It's what players wanted, so why was he being attacked? Staring at the overwhelming backlash on the account, Norbert suddenly felt completely out of touch with the world.

There are not many developers like Norbert, especially for FPS-type games, and developers who also borrowed the zombie mode and added paid items, almost everyone under the account has suffered such blasting.

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