The Forgotten Gambler
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1. Awakening in the Dice Realms (Tom's POV – A Life He Doesn't Remember)
The first thing Tom felt was the weight of the dice in his hand.
They were warm, as if pulsing with life, and the numbers etched into them glowed faintly in the dim light of the tavern.
Across from him, a grizzled old man with a jagged scar across his cheek gave him a crooked grin. "Well, kid? You rolling, or you forfeiting?"
Tom blinked. His mind was hazy—too hazy. His name? Tom? It felt… right, but distant.
He looked down. His hands were calloused, roughened from years of gambling. He wore a long brown duster, the kind a traveling gambler would wear, and a small silver medallion dangled from his neck.
Something was missing.
Something huge.
But before he could dwell on it, his fingers moved on instinct, tossing the dice across the table.
They clattered against the wooden surface, glowing golden as they settled.
A perfect double six.
The room exploded in cheers and groans as the gamblers around him reacted. The old man laughed, shaking his head as he pushed a pouch of golden chips toward Tom.
"You got the Devil's Luck, kid."
Tom frowned, still piecing together what was happening. Who was he? How had he gotten here?
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2. The World He Now Belongs To (Tom's Integration into the Dice Realms)
Over the next few days, Tom came to understand the world around him.
🔹 This was The Dice Realms—a vast, sprawling land where every action, every battle, every major decision was dictated by chance.
🔹 Gamblers and warriors alike carried celestial dice, rolling them before each major event to determine fate.
🔹 The strongest among them were called Dice Lords—legendary figures who had mastered the art of shaping their own fate.
🔹 The gods of this world, the Dice Gods, rarely interfered, but when they did, their whims could reshape destiny itself.
And Tom?
He was known as Ravik the Gambler.
A wandering dice-wielder with incredible luck, though no one quite knew where he had come from.
Not even him.
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3. The First Challenge (Lord Azarek's Test)
One evening, as Tom sat in the crowded tavern, rolling his dice absentmindedly, a shadow loomed over him.
He looked up into cold, piercing eyes.
Lord Azarek, the Bone Gambler.
Azarek was a Dice Lord, one of the most powerful in the realm. His reputation as a master gambler and fighter was legendary.
He dropped a pair of bone-white dice onto the table.
"You've been making quite the name for yourself, Ravik," he said smoothly. "But luck alone won't get you far in the Dice Realms."
Tom's fingers tensed around his own dice. Something about this man… felt familiar.
Azarek leaned in. "You want to survive in this world? You have to learn the true rules of probability."
Tom narrowed his eyes. "And if I don't?"
Azarek's lips curled into a dangerous grin. "Then you'll just be another lucky fool who dies when his luck runs out."
A challenge.
A game of fate.
And the first step toward unlocking the truth about himself.
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4. The Game That Could Kill Him (The First Test Begins)
Azarek set the rules.
They would roll three times each.
The dice would determine what happened next.
If Tom lost? He would forfeit something precious.
If he won? Azarek would teach him the first secret of probability control.
Tom rolled first.
The dice clattered across the table…
And the numbers burned gold.
But something was wrong.
For the first time since arriving in this world, Tom felt a shift in fate.
Like someone else was watching.
Someone who did not want him to win.
And suddenly—his luck felt like it was no longer his own.
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