Looking at the system update notes, Li Mu felt a surge of excitement,
"The favorability system really has been enhanced!"
"Bonus rewards? Discounts in the store and even luck value?"
"Hmm? Doubling the bonus rate? That means it's equivalent to double quest experience in regular online games!"
"The maximum discount on skills, tomes, and resurrection counts can reach half off? *Wow, that'll save a ton of contribution points!*"
"And... luck value? That's awesome! The difference between good effects and poor effects on the same level of gear is huge! With this, players with high favorability practically have a Luck King aura!"
"No wonder Dema said he was finished... With this system released, the gap between high favorability players and low favorability players will widen completely, especially with the main quests whose rewards are exceedingly rich."
*Li Mu was exhilarated deep down.*
*It was him who would enjoy this system release the most.*