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Multiversal Livestreaming System : I Can Copy My Viewers Skills

coldtirO
WSA ENTRY 2025 Year 20XX, the world was thrown into chaos when the Tower of Yxthar appeared... A colossal structure reaching beyond the sky, its countless floors each a gateway to a different world. These realms, seemingly connected to distant universes, spilled their dangers into Earth, unleashing monsters, invaders, and unknown horrors that threatened humanity’s survival. But from this catastrophe emerged an era of superhumans.... individuals awakened with extraordinary abilities. They became known as Stream Hunters, a title with dual meaning: "Hunter" for their combat prowess and "Streamer" because they broadcast their battles not just to Earth but across the multiverse. Through their streams, Stream Hunters gained viewers from other worlds, earning gifts and, if fortunate, the backing of a powerful Main Sponsor. Adam, an average ranking Stream Hunter, was just a background figure in their adventures... until the unimaginable happened. He woke up fifteen years before the catastrophe that would doom the world! Resigned to enjoying what little time he had left, Adam prepared for an arduous journey... But fate had another twist: he unlocked the Multiversal Livestream System... Granting him the power to copy the skills of his viewers. ... This is a semi-interactive novel. Readers can participate as [Viewers], with their Webnovel account name used as their Viewer nickname. Top fans who engage with the novel through comments, discussions, and reactions will have a unique personality created by the author based on their interactions, favorite characters, and overall engagement. This personality will be used when interacting with the characters in the story. Gifting system: Powerstone = 5 Gold Coins Golden Ticket = 1 Soul Core point F-Tier Gift = Cola E-Tier Gift = Pizza D-Tier Gift = Capsule C-Tier Gift = Massage Chair B-Tier Gift = Luxury Car A-Tier Gift = Dragon S-Tier Gift = Magic Castle S-Authority = Spacecraft Sponsorship = Golden Gachapon [Note] : Gifting effects will be applied within 1-20 chapters.
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Pokemon : The last act

The world of Pokémon has ended. Not in fire, not in ice—but in silence. The final war between humans and Pokémon has already been fought… and the Pokémon lost. Ash Ketchum, now older—maybe 25, maybe 30—walks the remains of a world he once saved. Towns lie in ruins. Poké Balls are outlawed. Memories of Pokémon are forbidden. The people have turned against the very creatures that once fought beside them. Ash is a fugitive, a war criminal in the eyes of the new world order. Why? Because he still carries something no one else does—a single Poké Ball, still locked. Inside it is the last surviving Pokémon. > “They say I betrayed the world. But all I did was refuse to let go of my best friend.” Ash wanders through ghost towns, hunted by a regime that believes Pokémon were a virus—a mistake. But whispers spread of an ancient theatre, deep beneath Mt. Silver. A forgotten place where memory, time, and truth are preserved. They call it: The Last Act. --- The Truth: Ash begins to realize something horrifying: This world isn’t the real one. It’s a script—a written, orchestrated narrative meant to erase the bond between humans and Pokémon. Someone is rewriting history. Deleting the story. Erasing the dream. The Last Act is the final defense—a play that retells the entire Pokémon journey, beginning with Ash and Pikachu’s first day… and ending with the truth of how the world fell. But each scene in the play is hidden across ruins, battlefields, and forgotten memories. And to uncover them, Ash must relive them, one by one. ---
Elsar1975 · 3k Views

Monkey King In Black Clover

Long before the rise of magic knights and kingdoms, a divine being of boundless strength defied the heavens. Feared by gods and mortals alike, the celestial Monkey King was sealed within an enchanted stone—hidden deep in the overgrown ruins of a forgotten land. His name was lost to time... but his power was not. Centuries later, while investigating a strange magical disturbance in an abandoned jungle temple, Captain Yami Sukehiro of the Black Bulls stumbles upon something—or rather, someone—unexpected: a ten-year-old boy, fast asleep inside a cracked boulder, with a golden headband, monkey-like ears, and a tail swaying in the air. Awakening with no memory of who he is, the boy radiates an ancient, chaotic magic unlike anything Yami’s ever seen. With his sharp tongue and wild energy, the kid is more trouble than treasure—but something about him feels special. So Yami, with his usual blunt flair, shrugs and names him Saru. “You look like a monkey. That’ll do.” Now part of the misfit Black Bulls, Saru begins to forge a new identity. But fragments of his divine past start to surface—strange dreams, uncontrollable bursts of power, and whispers of celestial prisons and immortal wars. As danger stirs and hidden relics awaken, Saru must uncover the truth of who he was… and decide who he wants to become. Because in a world ruled by grimoires, magic knights, and fate itself—can a monkey once bound by gods become a hero born of choice?
Pratham1609 · 760 Views